Scene Setting

Check Scene1

Check Scene2

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneIndexTest : MonoBehaviour {
// Use this for initialization
void Start () {
if (SceneManager.GetActiveScene().buildIndex == 0)
{
Debug.Log("Is Scene name ---------- "+SceneManager.GetActiveScene().name);
Debug.Log("ex) Func1 Call");
}
else if (SceneManager.GetActiveScene().buildIndex == 1)
{
Debug.Log("Is Scene name ---------- " + SceneManager.GetActiveScene().name);
Debug.Log("ex) Func2 Call");
}
}
// Update is called once per frame
void Update () {
}
}
| cs |
댓글
댓글 쓰기