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public class Test : MonoBehaviour {
public GameObject _gameObjectPrefanb;
public Transform _position;
// 1번째
public void Test1()
{
var Object = Instantiate(_gameObjectPrefanb);
Object.transform.parent = _position.transform;
Object.transform.localPosition = Vector3.zero;
Object.transform.localScale = Vector3.one;
}
// 2번째 방법
public void Test2()
{
var Object = Instantiate(_gameObjectPrefanb);
Object.transform.SetParent(_position.transform);
}
}
| cs |
끝.
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